package com.game.net.server.websocket;

import io.netty.channel.ChannelHandlerContext;
import io.netty.channel.SimpleChannelInboundHandler;
import io.netty.handler.codec.http.websocketx.WebSocketFrame;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;

/**
 * Created by Administrator on 2016/6/12.
 */
public class WebSocketFrameHandler extends SimpleChannelInboundHandler<WebSocketFrame> {
	private static final Logger logger = LoggerFactory.getLogger(WebSocketFrameHandler.class);

	@Override
	public void channelRegistered(ChannelHandlerContext ctx) throws Exception {
		super.channelRegistered(ctx);
	}

	@Override
	protected void channelRead0(ChannelHandlerContext ctx, WebSocketFrame frame) throws Exception {

	}
}
